We have had quite the adventure this past week. But I wanted to update everyone on our progress thus far.
First I have been reading probably around five books simultaneously to keep all the reviews coming for a little while. Also, one of my trusted readers has kept me in the stacks as she piles on the literature. Currently I am reading My Soul to Keep by Rachel Vincent, Finale by Rebecca Fitzpatrick, Pulse by Kailin Gow, Angel Time by Anne Rice, the sample of The Secret of Ella and Micha, and attempting to re-finish the twilight series within the week. So.. my plate is quite full but feel free to leave a suggestion or two for me to check out. 😉
Mr. Technology has been working on Borderlands 2 (or at least he should be), Pokemon Soul Silver and White, and Xenogears on PS Vita.
Now since we’ve been absent I feel the need to give you a few recommendations via my reliable reader friend. Her references are based on the main genres I tend to read. So if you need more reading material than I have go ahead and add to your piles Wither by Lauren Destefano and Pure by Julianna Baggott.
I hope you’ll forgive us for hiding from you for a week or two. We’ll deliver again soon.
So, For those of you who don’t know… Gravity Rush is a Sandbox, mission based Video Game (You know, Like GTA) on the PS Vita. The gimmick for this game? You play a super powered girl who can alter gravity. The concept is good, and the game -is- fun, but a few things fall short.
For starters, the mission based gameplay seems to fall short for a sandbox style game. While it’s fun to fly around the city, and run up the sides of buildings, there just doesn’t seem like enough for you to do. The missions seem few and far between, and the “challenge” missions take only a few minutes to complete, and they’re just isn’t enough of them to keep you busy for long gaming sessions. On the other hand, the
missions being short make the game easy to pick-up-and-play, which makes it a great portable game (On the Portable system? No way!).
The only other problem I have with the game is the combat, which seems a bit repetitive. Combat on the ground is less so, But it still sort of dodge-hit-dodge… Air combat, on the other hand; Is -very- repetitive… When facing Flying enemies, you are more or less forced to spam one or two of your 4 gravity based attacks. Boss Fights tend to be long and drawn out, unless you max out your Gravity Shift timer early on (Which lets you stay in your Gravity shift state longer), Because if not, You’ll end up grounded until your timer resets
Despite minor flaws, this game is till enjoyable. The story is interesting enough; though not ground breaking, and exploring the city is one of the real highlights of gameplay.
If I had to make a suggestion on Gravity Rush, I’d say:
Give It A Try.
Gravity Rush is a good pickup-and-play game that’s good for those moments of downtime, but may not be for everyone.
It’s been a couple of days since my last posting, so I figured it was about time to throw you fans a bone!
Our guy will be posting a review on Gravity Rush soon. I myself am still reading Underdead. I’ve been having to plan some personal events so I’ve been unable to read as much as I’d like. Still going to post the review though. Also, there should be some new anime reviews soon! Check in and make sure you haven’t missed anything!